Selected Work

Projects that balance systems thinking, craft, and momentum.

This page is a cleaner tour through enterprise systems, live game products, AI experiments, and teaching work. Names stay broad here when they should, but the shape of the work and the outcomes are real.

  • Enterprise Systems
  • Live Products
  • AI Work
  • Teaching

A faster way to scan the work.

Instead of one long wall of text, this page now groups the work into clearer blocks: what the project was, what I owned, and what changed because of it.

Enterprise Systems

High-visibility AV and digital signage work where delivery, sustainment, budgeting, and stakeholder alignment all need to move together.

Strategy Operations Automation

Games And Product

Founder-led work across shipped game experiences, live ops, economy design, event systems, and cross-functional creative direction.

Games Live Ops Product

Teaching And AI

Curriculum modernization, applied AI, and helper tools that make complex ideas easier to navigate for students, teams, and users.

Teaching AI Systems

Fortune-50 entertainment company · 2019 to present

Enterprise Signage Refresh

I oversee the digital signage and audio-visual technical strategy for thousands of devices and displays across resort environments, serving as the bridge between business needs, technical delivery, and long-term sustainment.

  • AV Strategy
  • Program Delivery
  • Stakeholder Alignment
What I Owned

I led the technical and operational shape of the work end to end: intake, vendor coordination, implementation planning, financial alignment, deployment, and sustainment. That included aligning enterprise roadmaps with what individual resort and line-of-business partners actually needed on the ground.

What Changed

The flagship refresh modernized 137 digital touchpoints across 18 resort properties, covering wayfinding, food and beverage menus, lobby boards, and tip boards through a more centralized content delivery model. It turned a scattered operational space into something much easier to govern and scale.

Founder, Creative Director, Lead Engineer · 2022 to present

Indie Gaming Platform

This is a founder-led web gaming platform where I own both the creative direction and the technical architecture, from gameplay feel and event design to database scale and release cadence.

  • Live Ops
  • Game Design
  • Platform Engineering
What I Owned

I direct the gameplay loops, visual identity, economy design, progression systems, and live operations, while also steering the technical backbone across Python, Django, PostgreSQL, Node.js, and Phaser. I lead creative reviews, own the product vision, and help keep weekly shipping sustainable.

What Changed

The platform grew into a living product with 50+ shipped interactive titles and 2,500+ daily active users. Seasonal events, limited-time activations, and world-driven narrative beats gave the experience a reason to feel alive instead of static.

Internal innovation hackathon · 2017 and 2019

AI Dining Chatbot

A fast-moving prototype built during an internal 24-hour hackathon to turn natural-language dining questions into a clearer reservation flow.

  • Chatbot
  • NLP
  • Rapid Prototyping
What I Built

The bot used Azure Bot Framework, Node.js, and natural-language processing to interpret guest intent and surface availability across a high-volume dining workflow. The point was not novelty for novelty's sake, but a smoother entry point into an experience people already wanted.

Why It Mattered

It was recognized in two consecutive innovation competitions because it showed how conversational AI could reduce friction in a practical, guest-facing scenario instead of feeling abstract or bolted on.

Fortune-50 entertainment company · ongoing

Slack Signage Monitoring

A monitoring workflow for digital signage endpoints that turns health data into structured, timely alerts for the people who need to act on it.

  • AWS Lambda
  • Monitoring
  • Incident Flow
What I Built

I engineered a Slack-integrated monitoring system using AWS Lambda, Node.js, AWS Secrets Manager, and CloudWatch. It watches health checks across a large fleet and routes structured notifications into the on-call flow without making people dig through tooling first.

What Changed

The result was less manual checking, faster awareness during issues, and a lighter war-room footprint when incidents hit. The system helped shift support from reactive spotting to more proactive response.

Fortune-50 entertainment company · 2017 to 2019

Executive Comms Tool

A simple internal tool built in the middle of real incident pressure to make executive updates faster, cleaner, and less mentally expensive during outages.

  • Incident Response
  • Internal Tooling
  • JavaScript
What I Built

While leading major incident response across 100+ business-critical applications, I built a browser-based communications helper that templated impact summaries on the fly. It gave responders a cleaner way to generate executive-ready language without reinventing the message during peak stress.

Why It Worked

It saved time, but more importantly it reduced cognitive load in high-pressure moments. That meant faster briefings, more consistent messaging, and a little more room for the incident lead to focus on resolution instead of wording.

University instruction · 2024 to present

Curriculum Modernization

Teaching work that brings web development, cybersecurity, and AI topics closer to how real product and engineering work actually feels.

  • Curriculum Design
  • Full-Stack
  • AI-Augmented Learning
What I Changed

I teach full-stack web development, cybersecurity Python, and machine learning and NLP topics, but a big part of the work was restructuring how the learning experience felt. I rebuilt fragmented coding exercises around a fictional company narrative so students could connect assignments to a more believable product arc.

Why It Mattered

That shift made the material feel less like isolated homework and more like real-world problem solving. I also modernized the labs to include AI-assisted workflows that reflect how people actually build, debug, and learn now.